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Kit Restrictions

πŸ“Œ no items that may be sold in the /shop /sellall in game automated economy

πŸ“Œ no over-powered glitched or "mistake" weapons, no "admin" guns

πŸ“Œ no more than (2) bandages (2) medkits and (2) grenades

πŸ“Œ no flash bang, splash through, or other annoying or over-powered grenades

πŸ“Œ up to (5) magazines per firearm of (<=30) rounds

πŸ“Œ up to (3) magazines per firearm of (<=80) rounds

πŸ“Œ up to (2) magazines per firearm of (<=100) rounds

πŸ“Œ no machine guns, launchers, RPG, or AMRs.

πŸ“Œ (1) MRE (2) water bottles, no other food or drink

πŸ“Œ no GPS, Carjack, or Blowtorch in personal kits.

πŸ“Œ bring firearms and uniform to the Helper, do not ask the Helper to "spawn" it